Author Topic: The Second The Games Collective Games Pageant: Negative Capability (May 16th)  (Read 3003 times)

Stephen L

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So, cheers all round!  The completed games were

Test Subject Infinity, by Perrin
Paddle Game, by Increpare
Cumulate Nimble, by Bento
Prosopamnesia, by agj
Feign, by Ian Snyder
Burn it Black, by Atuun



I had not a dispute but a disquisition, with Dilke on various subjects; several things dove-tailed in my mind, and at once it struck me what quality went to form a Man of Achievement, especially in Literature, and which Shakespeare possessed so enormously - I mean Negative Capability, that is, when a man is capable of being in uncertainties, mysteries, doubts, without any irritable reaching after fact and reason-Coleridge, for instance, would let go by a fine isolated verisimilitude caught from the Penetralium of mystery, from being incapable of remaining content with half-knowledge. This pursued through volumes would perhaps take us no further than this, that with a great poet the sense of Beauty overcomes every other consideration, or rather obliterates all consideration.
- John Keats


This is a month-long games-creation event.  No officials favourites or winners, and I'll arrange for all the entries to be neatly shown on a page together at the end.

So, to submit your entry, or to keep us up to date on how it's getting along, or to get feedback, just post a thread in the 'games' forum, prefacing it with 'Negative Capability'  ( "Negative Capability - Collect only fifty sheeps" , say). 

When you're done, change the post title to "Negative Capability - XXX - DONE", and modify the first post to contain links to somewhere where the works can be downloaded/played.

So, deadline is on May the 16th

All clear?
« Last Edit: May 19, 2010, 12:21:23 pm by Stephen L »

Hopefully this link works, it's a google cache of a pdf file that is no longer available:

http://bit.ly/aLEzQV

It is a good read, helped me understand negative capability a bit.

I'll definitely be making an effort to participate this time. Though I look to be done in by schoolwork for the next few weeks I shall try to overcome it.

It is a somewhat opaque concept, all things considered, but I believe it is definitely a worthy one, and I'll be looking forward to every entry.

Worthy one, hell yes! I really like this theme, and I've got a concept that fits better to it than to the game I wanted to make from it. So here's to perhaps.



I'm not sure I properly understand the theme yet.  Maybe that pdf will clarify, haven't had time to read it yet.
Would my game for the last pageant have been appropriate - since it was possible to achieve victory in it while the rules are still mysterious?  (If so, I guess it's also appropriate to start making a game while still in a state of uncertainty about the theme.)

I was actually wondering if the theme was inspired by the experience of playing KPSJ!

It's a great theme. I've got a lot of sympathy with this having read a load of similar buddhist and taoist ideas, but this strand and terminology is new to me, so thanks Stephen!

I've been mulling over a few ideas, but I'm not sure I want to take time off my current project, which might itself be in keeping with the theme, although I started it last year.

Could you clarify something: Is the concept limited to "being content with lacking understanding" or does it stretch to "being content with incompleteness"?

Can we post links to more (hopefully) relevant writing and concepts in this thread?

Stephen L

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Could you clarify something: Is the concept limited to "being content with lacking understanding" or does it stretch to "being content with incompleteness"?
I believe the original concept is more geared around the former, but interpret things however you want.

Quote
I was actually wondering if the theme was inspired by the experience of playing KPSJ!
Not directly...in that, when I thought of the link, I had second thoughts about picking it.  The next in line candidate was something I had reservations about, though, so

And yeah, sure, feel free to post links to whatever on this thread.  I don't know if, as terms go, that there's too much of an explicit written discourse around it.

Cool. post-wise I was meaning just some tangentially-related taoic stuff... I'll try not to muddy the waters :)

Very interesting theme, and ironically my unfinished Bricolage entry (that I'm continuing to work on) is kind of about being in a situation without reason.  Sort of.

Anyway, really interested to see what everyone creates for this.

I would like to participate but I have no idea what Negative Capability means, and that quote did not help do anything but make me feel like an idiot.

try reading that paper I linked to in the second post of this thread. it helped me, and it's not too long.

now I feel like even more of an idiot for missing that. Thanks much, sir. Am reading. Will act.

Summed up: Negative capability is the ability to give up logic.

Eehhh, I'm not sure I'd agree with that.

Perhaps it's more like coming to peace with the fact that your own understanding has its end. Giving up logic is more Dada than anything else.